Mostrando entradas con la etiqueta Rome Total War resources. Mostrar todas las entradas
Mostrando entradas con la etiqueta Rome Total War resources. Mostrar todas las entradas

jueves, 8 de marzo de 2018

RTW ALEXANDER resources

FURS
Sarmatia

GOLD
Susiana
Gedrosia

GRAIN
Illyria
Paphlagonia

INCENSE
Armenia
Gedrosia

IRON
Illyria
Massagetae

LEAD
Macedon

MARBLE
Babylonia
Lybia

OLIVE OIL
Thrace

SILK
Cappadocia
India

SILVER
Bactria

SLAVES
Illyria
Scythia
Sarmatia
Dahae
Massagetae
Thrace
Macedon
Sogdiana
Bactria
Paphlagonia
Armenia
Cappadocia
Greece
Lydia
Phrygia
Parthia
Media
India
Syria
Assyria
Parapamisadale
Aria
Arabia
Drangiana
Arachosia
Babylonia
Susiana
Lybia
Egypt
Gedrosia
Persis
Carmania

TEXTILES
Dahae
Phrygia

TIMBER
Scythia
Sarmatia

TIN
Sarmatia
Arabia
Drangiana

WILD ANIMALS
Scythia
Lydia
Arachosia

WINE
Dahae
Phrygia
Egypt

jueves, 29 de octubre de 2015

RTW resources and descr_strat

Alejandría

Antioquía

Atenas

Capua

Cartago

Rodas

Roma

Siracusa

Seleucia

ciudades en Grecia continental con menos de diez mil habitantes desde el siglo III a. C.

Average wheat yields per year in the 3rd decade of the century, sowing 135 kg/ha of seed, were around 1,200 kg/ha in Italy and Sicily, 

1,710 kg/ha in Egypt, 

269 kg/ha in Cyrenaica

Tunisia at 400 kg/ha, 

and Algeria at 540 kg/ha, 

Greece at 620 kg/ha.[39] This makes the Mediterranean very difficult to average over all.

https://en.wikipedia.org/wiki/Demography_of_the_Roman_Empire

http://rtw.heavengames.com/rtw/mods/tutorials/resources/index.shtml

In RTW\data you will find a file named descr_sm_resources.txt. Inside this file you will find a list of all resources and the models and skins that they use on the campaign map, as well as their trade value.

Reference: a list of all default resources

Trade resources:
  • iron
  • wine
  • lead
  • silver
  • gold
  • marble
  • timber
  • glass
  • grain
  • amber
  • textiles
  • pottery
  • hides
  • olive_oil
  • marble
  • copper
  • purple_dye
  • incense
  • silk
  • tin
  • wild_animals
Mounts:
  • camels
  • elephants
Hidden resources:
  • rome
  • italy
  • sparta


AMBER
  • Lugar de los godos
  • Tribus sajonas
CAMELS
  • Delta del Nilo
  • Egipto Medio
  • Tebas
  •  
  • Asiria
  • Babilonia
  • Media
  • Susa
  •  
  • Siria
  • Celesiria
  • Palmira
  •  
  • Arabia
  • Judea
  • Nabatea
  • Sinaí
  •  
  • Cartago
  • Cirenaica
  • Cirta
  • Getulia
  • Libia
  • Sáhara
  • Tapso
  • Tingis
  • Tripolitania 
  •  
  • Tribus Sacas
COPPER
  • Apulia
  • Tingis
  • Chipre
NOT RESOURCE DOGS AND RESOURCE CAMELS
  • Agri Decumates
  • Scythia
  • Atropatene
  • Cappadocia
  • Cilicia
  • Lycia
  • Cyprus
  • Phoenicia
ELEPHANTS
  • Siria
  • Celesiria
  • Asiria
  • Babilonia
  • Susa
  • Media
  •  
  • Cartago
  • Tapso
  • Cirta
  • Getulia
  • Tingis
GLASS
  • Delta del Nilo
  • Sidón
  • Venetia
  • Armórica
GOLD
  • Tebas
  • Chipre

  • Cólquide

  • Dacia

  • Hiperbórea

  • Tribus silures
  • Bética
  • Gallaetia
  • Dalmatia
  • Iliria
  • Macedonia
  • Propontis
  • Tracia
GRAIN
  • Egipto Medio
  • Delta del Nilo
  • Cartago
  • Siracusa
  • Maeotis
  • Bosforus
HIDES
  • Agri decumates
  • Galia central
  • Germania Inferior
  • Tribus chatti
INCENSE
  • Egipto Medio
  • Sinaí
  • Nabatea
  • Palmira
IRON
  • Atenas
  • Creta
  • Siria
  • Susa
  • Media
  • Armenia
  • Ponto
  • Britania Superior
  • Germania Inferior
  • Boihaeum
  • Lugar godo
  • Lugar marcomano
  • Aquitania
  • Galia Central
  • Dacia
  • Iliria
  • Panonia
  • Celtiberia
  • Gallaecia
  • Etruria
LEAD
  • Britania Inferior
  • Tribus silures
  • Aquitania
  • Galia central
  • Celtiberia
  • Capadocia
  • Baleares
MARBLE
  • Cartago
  • Cirta
  • Baliares
  • Tarraconensis
  • Etruria
  • Corinto
  • Sardes
OLIVE OIL
  • Atenas
  • Halicarnaso
  • Judea
  • Cartago
  • Thapso
  • Bética
  • Umbría
  • Dalmatia
RESOURCE DOGS AND NOT RESOURCE PIGS
  • Bitinia
  • Galatia
POTTERY
  • Bélgica
  • Lugdinensis
  • Liguria
  • Umbría 
  • Cargo Nova
  • Cilicia
PURPLE DYE
  • Chipre
  • Creta
  • Judea
  • Tripolitania
SILK
  • Asiria
  • Babilonia
  • Media
  • Siria
SILVER
  • Lugar godo
  • Tribus alanas
  • Cartago
  • Tarraconensis
  • Pérgamo
  • Sardes
  • Cilicia
  • Ponto
  • Atenas

  • Crotona
  • Iliria
  • Narbonensis
SLAVES
  • Delta del Nilo
  • Egipto Medio
  • Tebas
  •  
  • Cirenaica
  • Libia
  • Tripolitania
  • Tapso
  • Cartago
  • Cirta
  • Getulia
  • Tingis 
  • Sahara

  • Arabia
  • Judea
  • Nabatea
  • Sinaí

  • Creta
  • Rodas

  • Siria
  • Celesiria
  • Sidón 
  • Palmira
  • Chipre

  • Atenas
  • Laconia
  • Corinto
  • Halicarnaso
  • Tesalia
  • Termón
  • Macedonia
  •  
  • Babilonia
  • Susa

  • Siracusa
  • Messana
  • Lilibeo

TEXTILES
  • Delta del Nilo
  • Siria
  • Asiria
  • Halicarnaso
  • Pérgamo
  • Sardes
  • Galatia
  • Bélgica
  • Britania Superior
  • Narbonensis
  • Venetia
TIMBER
  • Cartago
  • Cirta
  • Cirenaica
  • Tingis
  • Macedonia
  • Corinto
  • Propontis
  • Rodas
  • Chipre
  • Sidón
  • Pérgamo
  • Sardes
  • Apulia
  • Liguria
  • Siracusa
  • Ponto
  • Dalmatia
  • Gallaetia
  • Armórica
  • Lugar godo
  • Tribus getas
  • Tribus sajonas
TIN
  • Gallaecia
  • Tribus silures
WILD ANIMALS
  • Cirta
  • Tingis
  • Tripolitania
  • Tebas
  • Lugar gépido
  • Villa marcomana
WINE
  • Judea
  • Siria
  • Bitinia
  • Pérgamo
  • Armenia
  • Aquitania
  • Galia transalpina
  • Narbonensis
  • Bética
  • Baleares
  • Tarraconensis
  • Campania
  • Sardinia
  • Iliria

 Prefixes
  • balanced - biases towards growth, taxable income, trade level bonuses (roads), walls and xp bonus buildings
  • religious - biases towards growth, loyalty, taxable income, farming, walls and law
  • trader - biases towards growth, trade level, trade base, weapon upgrades, games, races and xp bonus buildings
  • comfort - biases towards growth, farming, games, races, xp bonus and happiness
  • bureaucrat - biases towards taxable income, growth, pop health, trade, walls, improved bodyguards and law
  • craftsman - biases towards walls, races, taxable income, weapon upgrades, xp bonuses, mines, health and growth
  • sailor - biases towards sea trade, taxable income, walls, growth, trade
  • fortified - biases towards walls, taxable income, growth, loyalty, defenses, bodyguards and law
Sufixes


  • smith - exactly level
  • mao - biased towards mass troops, light infantry
  • genghis - biased towards missile cavalry and light cavalry
  • stalin - biased towards heavy infantry, mass troops and artillery
  • napoleon - biased towards a mix of light and heavy infantry, light cavalry
  • henry - biased towards heavy and light cavalry, missile infantry
  • Caesar - biased towards heavy infantry, light cavalry, siege artillery
http://johnnyshumate.com/

Oriente                    balanced          smith       Caravana de comercio
Cartago y Egipto           religious              smith
Grecia                          comfortable         napoleon
Roma                           comfortable         smith