Alejandría
Antioquía
Atenas
Capua
Cartago
Rodas
Roma
Siracusa
Seleucia
ciudades en Grecia continental con menos de diez mil habitantes desde el siglo III a. C.
Average wheat yields per year in the 3rd decade of the century, sowing 135 kg/ha of seed, were around 1,200 kg/ha in Italy and Sicily,
1,710 kg/ha in Egypt,
269 kg/ha in Cyrenaica,
Tunisia at 400 kg/ha,
and Algeria at 540 kg/ha,
Greece at 620 kg/ha.[39] This makes the Mediterranean very difficult to average over all.
https://en.wikipedia.org/wiki/Demography_of_the_Roman_Empire
http://rtw.heavengames.com/rtw/mods/tutorials/resources/index.shtml
In RTW\data you will find a file named descr_sm_resources.txt. Inside this file you will find a list of all resources and the models and skins that they use on the campaign map, as well as their trade value.
Reference: a list of all default resources
Trade resources:
- iron
- wine
- lead
- silver
- gold
- marble
- timber
- glass
- grain
- amber
- textiles
- pottery
- hides
- olive_oil
- marble
- copper
- purple_dye
- incense
- silk
- tin
- wild_animals
Mounts:
- camels
- elephants
Hidden resources:
- rome
- italy
- sparta
AMBER
- Lugar de los godos
- Tribus sajonas
CAMELS
- Delta del Nilo
- Egipto Medio
- Tebas
- Asiria
- Babilonia
- Media
- Susa
- Siria
- Celesiria
- Palmira
- Arabia
- Judea
- Nabatea
- Sinaí
- Cartago
- Cirenaica
- Cirta
- Getulia
- Libia
- Sáhara
- Tapso
- Tingis
- Tripolitania
- Tribus Sacas
COPPER
- Apulia
- Tingis
- Chipre
NOT RESOURCE DOGS AND RESOURCE CAMELS
- Agri Decumates
- Scythia
- Atropatene
- Cappadocia
- Cilicia
- Lycia
- Cyprus
- Phoenicia
ELEPHANTS
- Siria
- Celesiria
- Asiria
- Babilonia
- Susa
- Media
- Cartago
- Tapso
- Cirta
- Getulia
- Tingis
GLASS
- Delta del Nilo
- Sidón
- Venetia
- Armórica
GOLD
- Tebas
- Chipre
- Cólquide
- Dacia
- Hiperbórea
- Tribus silures
- Bética
- Gallaetia
- Dalmatia
- Iliria
- Macedonia
- Propontis
- Tracia
GRAIN
- Egipto Medio
- Delta del Nilo
- Cartago
- Siracusa
- Maeotis
- Bosforus
HIDES
- Agri decumates
- Galia central
- Germania Inferior
- Tribus chatti
INCENSE
- Egipto Medio
- Sinaí
- Nabatea
- Palmira
IRON
- Atenas
- Creta
- Siria
- Susa
- Media
- Armenia
- Ponto
- Britania Superior
- Germania Inferior
- Boihaeum
- Lugar godo
- Lugar marcomano
- Aquitania
- Galia Central
- Dacia
- Iliria
- Panonia
- Celtiberia
- Gallaecia
- Etruria
LEAD
- Britania Inferior
- Tribus silures
- Aquitania
- Galia central
- Celtiberia
- Capadocia
- Baleares
MARBLE
- Cartago
- Cirta
- Baliares
- Tarraconensis
- Etruria
- Corinto
- Sardes
OLIVE OIL
- Atenas
- Halicarnaso
- Judea
- Cartago
- Thapso
- Bética
- Umbría
- Dalmatia
RESOURCE DOGS AND NOT RESOURCE PIGS
- Bitinia
- Galatia
POTTERY
- Bélgica
- Lugdinensis
- Liguria
- Umbría
- Cargo Nova
- Cilicia
PURPLE DYE
- Chipre
- Creta
- Judea
- Tripolitania
SILK
- Asiria
- Babilonia
- Media
- Siria
SILVER
- Lugar godo
- Tribus alanas
- Cartago
- Tarraconensis
- Pérgamo
- Sardes
- Cilicia
- Ponto
- Atenas
- Crotona
- Iliria
- Narbonensis
SLAVES
- Delta del Nilo
- Egipto Medio
- Tebas
- Cirenaica
- Libia
- Tripolitania
- Tapso
- Cartago
- Cirta
- Getulia
- Tingis
- Sahara
- Arabia
- Judea
- Nabatea
- Sinaí
- Creta
- Rodas
- Siria
- Celesiria
- Sidón
- Palmira
- Chipre
- Atenas
- Laconia
- Corinto
- Halicarnaso
- Tesalia
- Termón
- Macedonia
- Babilonia
- Susa
- Siracusa
- Messana
- Lilibeo
TEXTILES
- Delta del Nilo
- Siria
- Asiria
- Halicarnaso
- Pérgamo
- Sardes
- Galatia
- Bélgica
- Britania Superior
- Narbonensis
- Venetia
TIMBER
- Cartago
- Cirta
- Cirenaica
- Tingis
- Macedonia
- Corinto
- Propontis
- Rodas
- Chipre
- Sidón
- Pérgamo
- Sardes
- Apulia
- Liguria
- Siracusa
- Ponto
- Dalmatia
- Gallaetia
- Armórica
- Lugar godo
- Tribus getas
- Tribus sajonas
TIN
- Gallaecia
- Tribus silures
WILD ANIMALS
- Cirta
- Tingis
- Tripolitania
- Tebas
- Lugar gépido
- Villa marcomana
WINE
- Judea
- Siria
- Bitinia
- Pérgamo
- Armenia
- Aquitania
- Galia transalpina
- Narbonensis
- Bética
- Baleares
- Tarraconensis
- Campania
- Sardinia
- Iliria
Prefixes
- balanced - biases towards growth, taxable income, trade level bonuses (roads), walls and xp bonus buildings
- religious - biases towards growth, loyalty, taxable income, farming, walls and law
- trader - biases towards growth, trade level, trade base, weapon upgrades, games, races and xp bonus buildings
- comfort - biases towards growth, farming, games, races, xp bonus and happiness
- bureaucrat - biases towards taxable income, growth, pop health, trade, walls, improved bodyguards and law
- craftsman - biases towards walls, races, taxable income, weapon upgrades, xp bonuses, mines, health and growth
- sailor - biases towards sea trade, taxable income, walls, growth, trade
- fortified - biases towards walls, taxable income, growth, loyalty, defenses, bodyguards and law
- smith - exactly level
- mao - biased towards mass troops, light infantry
- genghis - biased towards missile cavalry and light cavalry
- stalin - biased towards heavy infantry, mass troops and artillery
- napoleon - biased towards a mix of light and heavy infantry, light cavalry
- henry - biased towards heavy and light cavalry, missile infantry
- Caesar - biased towards heavy infantry, light cavalry, siege artillery
Oriente balanced smith Caravana de comercio
Cartago y Egipto religious smith
Grecia comfortable napoleon
Roma comfortable smith
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